Lockmap_randx
WitrynalockMap_randX :ระยะห่างการเดินวนเวียนรอบๆจากจุด X lockMap_randY :ระยะห่างการเดินวนเวียนรอบๆจากจุด Y route_randomWalk 1 :1= เดินแบบแรนดอม,2= …
Lockmap_randx
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Witryna15 lip 2010 · lockMap iz_dun02 <<<< nama map tempat kamu hunting lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_reachedNoPortal 1 … WitrynaSo if you want to. # configure two attack skills, just duplicate the attackSkillSlot block. useSelf_skill Heal {. lvl 10. hp < 50%. sp > 10%. }
Witryna25 sie 2012 · I tried to add the unstuck macro but doesn't work, so the teleportAuto_unstuck was toggled to make my hunter @jump and hunt. Still not moving, nor picking item from floor. WitrynalockMap ra_fild05 lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_unknownMap 1 route_escape_reachedNoPortal 1 …
Witrynado conf lockMap none: do conf lockMap_x none: do conf lockMap_y none: do conf lockMap_randX none: do conf lockMap_randY none: do mconf all -1 0 0: do reload cont: pause 2: log konenikin>macro crus11> tahan: #do relog 1: call crus11} macro crus11 {do move prt_castle 166 28: do talknpc 164 32 r0: pause 4: do is Authoritative … WitrynalockMap_randX lockMap_randY If lockMap, lockMap_x, and lockMap_y are set, and you set these two options, Kore will stay at a random spot …
Witryna1 paź 2011 · 1.) To Bot a Mage at Level 12 in gef_fild04 and just kill Mandragora with a Level 2 Firebolt. 2.) To use a Vitata Heal Clip (on the characters Right Accessory Slot; …
Witryna2 sie 2024 · lockMap payon lockMap_x lockMap_y lockMap_randX 111 พิกัดนั่งรอรับของ lockMap_randY 11 พิกัดนั่งรอรับของ ตัวหาของ ##### … do goji berries have seedsWitryna24 wrz 2024 · lockMap pay_fild01 lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_reachedNoPortal 1 route_escape_randomWalk 1 route_escape_shout route_avoidWalls 1 route_randomWalk 1 route_randomWalk_inTown 0 route_randomWalk_maxRouteTime 75 … do gojenia ranWitryna30 lis 2010 · No. Location: The Philippines. Re: Autostorage and autosell keep looping. #4 by rwnath » 29 Nov 2010, 11:11. I think you do. Check again. There should be something in there like Shiny Beads or anything that cannot be stored. AFAIK, the loop only happens when kore tries to put a char-lock item in the storage. dog okayWitryna15 lip 2010 · lockMap iz_dun02 <<<< nama map tempat kamu hunting lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_reachedNoPortal 1 route_escape_randomWalk 1 route_escape_shout route_avoidWalls 1 route_randomWalk 1 route_randomWalk_inTown 0 … dogok-dongWitryna29 paź 2024 · lockMap: ` lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY ` To disallow route and movement: the idea is that my char look like and AFK player like others in the same map. ` route_escape_reachedNoPortal 1 route_escape_randomWalk 1 route_escape_shout route_avoidWalls 0 … dog okWitryna20 lip 2024 · lockMap lockMap_x <<< ต้องว่างๆใว้ lockMap_y <<< ต้องว่างๆใว้ lockMap_randX <<< ต้องว่างๆใว้ lockMap_randY <<< ต้องว่างๆใว้ … dog okeyWitryna29 lip 2006 · lockMap_x lockMap_y lockMap_randX lockMap_randY route_randomWalk 0 route_randomWalk_maxRouteTime 0 route_maxWarpFee route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15 runFromTarget 1 runFromTarget_dist 6 … dogo korea